In a January 5, 2016 report entitled “BYOD, WEARABLES AND IOT: Strategies, Security, Satisfaction” (click here for access to the report – requires a valid Tech Pro Research member account) Tech Pro Research released its findings of a survey in which there were 206 respondents from the U.S., Canada, Europe, India, Asia-Pacific, China, Australia and New Zealand. These findings were quite clear that BYOD (Bring-Your-Own-Device) is something of a new normal, especially for smaller companies. It is also clear from […]
Author: Tim Hegedus
Change to Microsoft Enterprise Agreement
Let’s say your current commercial Enterprise Agreement – scheduled for renewal this coming September – is for 325 seats of Windows client, Office, and perhaps one of the Client Access License (“CAL”) Suites. Your company hasn’t seen significant growth in user population, so the anticipation is that the renewal will be for that same number of licenses. Nope! Based on Microsoft’s change (their “refresh” as Microsoft refers to it), you are not eligible for the Enterprise Agreement any longer. That […]
Windows Server “Per Core” Licensing
Microsoft Window Server Per Core licensing here we come! With the general release of Version 2016 expected in the second half of 2016, Windows Server will switch from “Per Processor” licensing to “Per Core”. As might be expected, there are caveats to this. Microsoft architected a transition for SQL Server 2008 R2 in the “Per Processor” metric to SQL Server 2012 in the “Per Core” metric. And Microsoft will adopt a similar process for Windows Server. First off, customers with […]
Microsoft Windows 10 truly mobile: Optimism as a renewable resource
Microsoft’s Windows 10 launch is Microsoft’s continued evolution away from the Ballmer era under Satya Nadella. Given Nadella’s cloud and R&D background, he is making a push toward the consumer space, possibly as the re-making of Microsoft given its flagging enterprise sales.
Microsoft licensing lessons learned – Mobility, BYOD and Desktop Virtualization?
Neither BYOD and/or desktop virtualization are inherently bad. If the funding is there for the correct licensing and the benefits of improved security and device and account management are realized, these approaches can be quite favorable to you. Server virtualization is the generally accepted standard, the dominant model if you will. Today’s servers are far too massive, far too dense for single applications and perhaps more importantly, far too massive and dense for licensing. Microsoft has moved towards its Core […]
Managing Microsoft Inventory When Enterprise Edition Expires
As your Microsoft Enterprise Agreement is set to expire, there’s a great deal to consider with your renewal options. Some considerations when determining the next, best course of action: current entitlements expansion and consolidation dynamics of the environment (e.g. remote users and access devices) the company’s roadmap versus Microsoft’s roadmap current license position spending target Every organization is unique and there is no clear cut answer to what is best. The products, the quantity, the license programs, the current […]
Microsoft Windows Server 2012 R2 Licensing
Microsoft Windows Server 2012 R2 comes with the availability of two primary editions – Standard and Datacenter. The versions are identical from a technical perspective with the only difference being virtualization rules. Both primary editions can only be licensed in the Processor Plus CAL metric . . .unlike the limited functionality editions for Windows Essentials and Window Foundation that are licensed by Server with CALs included. So, which do you choose? Since the functionality levels are equal, it’s something […]
The limitations of License Mobility
Microsoft’s Product Use Rights state very clearly that you may not reassign licenses on a short-term basis (within 90 days of the last assignment). However, licenses can be reassigned sooner if the licensed device or server is retired due to a permanent hardware failure. That’s a constraining and very strict rule that talks about when the 90-day time frame is set aside and it talks specifically about hardware failure. Given the strictness of that rule, without License Mobility you could […]
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